Filter by item, fish, villager, bundle, mod symptom or route.
Avoid: Do not follow generic advice when a row exists.Stardew Valley · Wiki
Stardew Valley crops database: seasons, growth and route risk
Use this page when you need a practical next action, not another broad Stardew Valley overview.
Primary sections
Start with your problem
Players need crop rows that answer season, growth, regrowth, bundle pressure and route risk, not a generic best crop claim.
Use the crop database to decide what to plant, what to keep, and when profit advice is unsafe without time and processing context.
Check season, cash, energy, unlock and mod state first.
Avoid: Do not optimize profit while missing time-limited items.Back up or preserve the first copy before acting.
Avoid: Do not overwrite or sell without source check.Problem solver
Choose the next action
Use the current state to pick a row, risk check and follow-up page.
Need exact data
Use the database row.
Filter by item, fish, villager, bundle, mod symptom or route.
Do not: Do not follow generic advice when a row exists. Use structured data.Need route judgment
The bottleneck controls the recommendation.
Check season, cash, energy, unlock and mod state first.
Do not: Do not optimize profit while missing time-limited items. Use decision checkpoint.Risky action
Save, first-copy or mod risk.
Back up or preserve the first copy before acting.
Do not: Do not overwrite or sell without source check. Open safety route.Playable tools
Use this while planning your route
These tools turn the guide into a quick decision surface for boss attempts, builds, quests and backups.
Decision tool
Crop route selector
Choose the current player state and get the next action.
Video
Stardew Valley Trailer 1080p
Official Steam media is used for video context. It keeps the page visual without hosting third-party clips.
Open official Steam mediaStructured data
Real entries to check while playing
These tables turn the page into a working reference instead of a text-only article. Exact values should stay tied to the source trail and update date.
Database
Crop item database
| Crop | Season | Seed or source | Growth | Regrowth | Route use | Risk | Verification | Sources |
|---|---|---|---|---|---|---|---|---|
| Blue Jazz | Spring Crops | Seeds | 7 days | None listed | Check crop value, bundle need, gift use and processing fit before selling every harvest. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Carrot | Spring Crops | Seeds | 3 days | None listed | Check crop value, bundle need, gift use and processing fit before selling every harvest. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Cauliflower | Spring Crops | Seeds | 12 days | None listed | Bundle candidate; keep at least one copy until Community Center checks are clear. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Coffee Bean | Spring Crops | Seeds | 10 days | 2 days | Repeat-harvest crop; strongest when watering or sprinklers can support the field. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Garlic | Spring Crops | Seeds | 4 days | None listed | Check crop value, bundle need, gift use and processing fit before selling every harvest. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Green Bean | Spring Crops | Seeds | 10 days | 3 days | Bundle candidate; keep at least one copy until Community Center checks are clear. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Kale | Spring Crops | Seeds | 6 days | None listed | Check crop value, bundle need, gift use and processing fit before selling every harvest. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Parsnip | Spring Crops | Seeds | 4 days | None listed | Bundle candidate; keep at least one copy until Community Center checks are clear. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Potato | Spring Crops | Seeds | 6 days | None listed | Bundle candidate; keep at least one copy until Community Center checks are clear. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Rhubarb | Spring Crops | Seeds | 13 days | None listed | Check crop value, bundle need, gift use and processing fit before selling every harvest. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Strawberry | Spring Crops | Seeds | 8 days | 4 days | Repeat-harvest crop; strongest when watering or sprinklers can support the field. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Tulip | Spring Crops | Seeds | 6 days | None listed | Check crop value, bundle need, gift use and processing fit before selling every harvest. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Unmilled Rice | Spring Crops | Seeds | 8 days | None listed | Check crop value, bundle need, gift use and processing fit before selling every harvest. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Blueberry | Summer Crops | Seeds | 13 days | 4 days | Bundle candidate; keep at least one copy until Community Center checks are clear. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Corn | Summer Crops | Seeds | 14 days | 4 days | Bundle candidate; keep at least one copy until Community Center checks are clear. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Hops | Summer Crops | Seeds | 11 days | None listed | Check crop value, bundle need, gift use and processing fit before selling every harvest. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Hot Pepper | Summer Crops | Seeds | 5 days | 3 days | Bundle candidate; keep at least one copy until Community Center checks are clear. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Melon | Summer Crops | Seeds | 12 days | None listed | Bundle candidate; keep at least one copy until Community Center checks are clear. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Poppy | Summer Crops | Seeds | 7 days | None listed | Bundle candidate; keep at least one copy until Community Center checks are clear. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Radish | Summer Crops | Seeds | 6 days | None listed | Check crop value, bundle need, gift use and processing fit before selling every harvest. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Red Cabbage | Summer Crops | Seeds | 9 days | None listed | Bundle candidate; keep at least one copy until Community Center checks are clear. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Starfruit | Summer Crops | Seeds | 13 days | None listed | Check crop value, bundle need, gift use and processing fit before selling every harvest. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Summer Spangle | Summer Crops | Seeds | 8 days | None listed | Check crop value, bundle need, gift use and processing fit before selling every harvest. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Summer Squash | Summer Crops | Seeds | 6 days | 3 days | Repeat-harvest crop; strongest when watering or sprinklers can support the field. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Sunflower | Summer Crops | Seeds | 8 days | None listed | Bundle candidate; keep at least one copy until Community Center checks are clear. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Tomato | Summer Crops | Seeds | 11 days | 4 days | Bundle candidate; keep at least one copy until Community Center checks are clear. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Wheat | Summer Crops | Seeds | 4 days | None listed | Bundle candidate; keep at least one copy until Community Center checks are clear. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Amaranth | Fall Crops | Seeds | 7 days | None listed | Check crop value, bundle need, gift use and processing fit before selling every harvest. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Artichoke | Fall Crops | Seeds | 8 days | None listed | Check crop value, bundle need, gift use and processing fit before selling every harvest. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Beet | Fall Crops | Seeds | 6 days | None listed | Check crop value, bundle need, gift use and processing fit before selling every harvest. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Bok Choy | Fall Crops | Seeds | 4 days | None listed | Check crop value, bundle need, gift use and processing fit before selling every harvest. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Broccoli | Fall Crops | Seeds | 8 days | 4 days | Repeat-harvest crop; strongest when watering or sprinklers can support the field. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Cranberries | Fall Crops | Seeds | 7 days | 5 days | Repeat-harvest crop; strongest when watering or sprinklers can support the field. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Eggplant | Fall Crops | Seeds | 5 days | 5 days | Bundle candidate; keep at least one copy until Community Center checks are clear. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Fairy Rose | Fall Crops | Seeds | 12 days | None listed | Check crop value, bundle need, gift use and processing fit before selling every harvest. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Grape | Fall Crops | Seeds | 10 days | 3 days | Bundle candidate; keep at least one copy until Community Center checks are clear. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Pumpkin | Fall Crops | Seeds | 13 days | None listed | Bundle candidate; keep at least one copy until Community Center checks are clear. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Yam | Fall Crops | Seeds | 10 days | None listed | Bundle candidate; keep at least one copy until Community Center checks are clear. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Powdermelon | Winter Crops | Seeds | 7 days | None listed | Check crop value, bundle need, gift use and processing fit before selling every harvest. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Ancient Fruit | Special Crops | Seeds | 28 days | 7 days | Repeat-harvest crop; strongest when watering or sprinklers can support the field. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Cactus Fruit | Special Crops | Seeds | 12 days | 3 days | Bundle candidate; keep at least one copy until Community Center checks are clear. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Fiber | Special Crops | Seeds | 7 days | None listed | Special crop; route depends on unlock, greenhouse or island access. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Mixed Flower Seeds | Special Crops | Season | Check crop page | None listed | Special crop; route depends on unlock, greenhouse or island access. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Mixed Seeds | Special Crops | Season | Check crop page | None listed | Special crop; route depends on unlock, greenhouse or island access. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Pineapple | Special Crops | Seeds | 14 days | 7 days | Repeat-harvest crop; strongest when watering or sprinklers can support the field. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Taro Root | Special Crops | Seeds | 10 days | None listed | Special crop; route depends on unlock, greenhouse or island access. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Sweet Gem Berry | Special Crops | Seeds | 24 days | None listed | Special crop; route depends on unlock, greenhouse or island access. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
| Tea Leaves | Special Crops | Seeds | 20 days | None listed | Special crop; route depends on unlock, greenhouse or island access. | Do not use this as a profit calculator without seed price, processing and season-day context. | verified high confidence 2026-05-09 | Stardew Valley Wiki crops |
Database
Crop decision data
| Season | Crop goal | Best use | Risk | Verification | Sources |
|---|---|---|---|---|---|
| Spring | Balanced beginner profit | Mix reliable crops with fishing or mining instead of one giant field. | A large early field can lock the player into watering and delay mines, bundles and social routes. | editorial guidance medium confidence 2026-05-08 | Stardew Valley crops referenceStardew Valley fish referenceStardew Valley bundles reference |
| Summer and Fall | Scale repeat harvests | Repeat-harvest crops become stronger when sprinklers, cash flow and processing plans are ready. | Without sprinkler support, repeat crops can still consume too much daily time. | needs calculator medium confidence 2026-05-08 | Stardew Valley crops reference |
| Any | Bundle-first economy | Keep required seasonal items before optimizing every slot for profit. | Selling a required seasonal item can delay Community Center progress by a full cycle. | verified high confidence 2026-05-08 | Stardew Valley bundles referenceStardew Valley crops reference |
Database
Greenhouse route database
| Goal | Crop or system | Use when | Check first | Risk | Verification | Sources |
|---|---|---|---|---|---|---|
| Year-round crop control | Greenhouse crop beds. | Greenhouse is repaired/unlocked. | Seed supply and watering/sprinkler setup. | Do not plan greenhouse crops before unlock route is clear. | editorial guidance medium confidence 2026-05-09 | Stardew Valley Wiki greenhouseStardew Valley Wiki bundles |
| Repeat crop scaling | Ancient Fruit or repeat crops. | You can support long-term processing. | Seed source, processing capacity and time horizon. | High-value plans need setup time. | editorial guidance medium confidence 2026-05-09 | Stardew Valley Wiki greenhouseStardew Valley Wiki crops |
| Fruit tree planning | Greenhouse perimeter trees. | Long-term fruit supply matters. | Placement rules on source page. | Wrong placement wastes time and money. | editorial guidance medium confidence 2026-05-09 | Stardew Valley Wiki greenhouse |
| Bundle recovery | Off-season growing where allowed. | You missed seasonal crop windows. | Whether the crop can be grown in greenhouse. | Greenhouse unlock may arrive too late for early route needs. | editorial guidance medium confidence 2026-05-09 | Stardew Valley Wiki greenhouseStardew Valley Wiki bundles |
Player problem
Players need crop rows that answer season, growth, regrowth, bundle pressure and route risk, not a generic best crop claim.
Use the crop database to decide what to plant, what to keep, and when profit advice is unsafe without time and processing context.
What the player needs first
Players need crop rows that answer season, growth, regrowth, bundle pressure and route risk, not a generic best crop claim.
- Identify the current season or unlock state.
- Use source-backed rows before acting.
- Choose one next action instead of opening several disconnected tabs.
How to use the data
Use the crop database to decide what to plant, what to keep, and when profit advice is unsafe without time and processing context.
- Filter the table by item, season, villager or symptom.
- Follow the risk note before selling, gifting, upgrading or installing.
- Open the next related page when the decision depends on another system.
What is still route-dependent
Stardew Valley saves can differ by bundle mode, farm type, player skill and mod state. Exact recommendations should stay tied to source and current save context.
- Remixed bundles need an in-save check.
- Large mods can change vanilla route assumptions.
- Profit choices should account for time and processing capacity.
Decision checkpoint
| Question | Why it matters | Next action |
|---|---|---|
| What is blocking progress? | The route changes by season, cash, energy, unlocks or mod state. | Pick the matching row in the structured table. |
| What could be lost? | Season windows, first copies and save state create the real risk. | Handle the risk before optimizing. |
| What comes next? | Good pages should move the player to the next useful action. | Use related links after the table. |
Action checklist
Do this in order
- Check current season, unlock and save/mod state.
- Filter the table for the current item, person or symptom.
- Read the risk note before acting.
- Open the related route if another system controls the answer.
FAQ
Common questions
Is this a fixed walkthrough?
No. It is a decision page: use the current save state and the table row to choose the next action.
What should be checked before publishing deeper recommendations?
Exact item values, requirements, mod versions and remixed bundle state need row-level source review.
Sources