Use row 1 and the source trail to decide whether to continue, detour or delay it.
Avoid: Do not assume 100 percent route works like another game's category.Hollow Knight · Guides
Hollow Knight Achievements: group achievements by ending, completion and challenge risk
Use this page when you need group achievements by ending, completion and challenge risk instead of another generic Hollow Knight article.
Primary sections
Start with your problem
Players lose time in Hollow Knight when achievements advice is not tied to unlocks, route state, patch state and source evidence.
Achievements now has a source-backed checklist, entity table and decision flow focused on group achievements by ending, completion and challenge risk.
Use row 2 and the source trail to decide whether to continue, detour or delay it.
Avoid: Do not assume 112 percent route works like another game's category.Use row 3 and the source trail to decide whether to continue, detour or delay it.
Avoid: Do not assume Speedrun achievement works like another game's category.Use row 4 and the source trail to decide whether to continue, detour or delay it.
Avoid: Do not assume Steel Soul achievement works like another game's category.Problem solver
Achievements quick diagnosis
Pick the current player state, then use the table and sources before making route changes.
100 percent route is unclear
100 percent route needs a source-backed route check.
Use row 1 and the source trail to decide whether to continue, detour or delay it.
Do not: Do not assume 100 percent route works like another game's category. Then compare with 112 percent route.112 percent route is unclear
112 percent route needs a source-backed route check.
Use row 2 and the source trail to decide whether to continue, detour or delay it.
Do not: Do not assume 112 percent route works like another game's category. Then compare with Speedrun achievement.Speedrun achievement is unclear
Speedrun achievement needs a source-backed route check.
Use row 3 and the source trail to decide whether to continue, detour or delay it.
Do not: Do not assume Speedrun achievement works like another game's category. Then compare with Steel Soul achievement.Steel Soul achievement is unclear
Steel Soul achievement needs a source-backed route check.
Use row 4 and the source trail to decide whether to continue, detour or delay it.
Do not: Do not assume Steel Soul achievement works like another game's category. Then compare with Grimm choice.Playable tools
Use this while planning your route
These tools turn the guide into a quick decision surface for boss attempts, builds, quests and backups.
Decision tool
Achievements state picker
Choose the state that matches your current Hollow Knight save.
Video
Hollow Knight official media reference
Use official Steam and publisher media as the video/source anchor while page-specific clips are collected.
Open official Steam mediaStructured data
Real entries to check while playing
These tables turn the page into a working reference instead of a text-only article. Exact values should stay tied to the source trail and update date.
Database
Achievements source-backed facts
| Entry | Type | Where it matters | Player use | Risk | Next action | Verification | Sources |
|---|---|---|---|---|---|---|---|
| 100 percent route | achievement | Achievements / Hollow Knight | Use this achievement entry when the player is trying to group achievements by ending, completion and challenge risk. | 100 percent route is risky when it is copied without checking route state, patch state or unlock state. | Open Achievements, verify 100 percent route, then make one in-game change before comparing results. | source-backed fact high confidence 2026-05-12 | Hollow Knight Wiki: CompletionHollow Knight Wiki: EndingsHollow Knight Wiki: Godhome |
| 112 percent route | achievement | Achievements / Hollow Knight | Use this achievement entry when the player is trying to group achievements by ending, completion and challenge risk. | 112 percent route is risky when it is copied without checking route state, patch state or unlock state. | Open Achievements, verify 112 percent route, then make one in-game change before comparing results. | source-backed fact high confidence 2026-05-12 | Hollow Knight Wiki: EndingsHollow Knight Wiki: GodhomeHollow Knight Wiki: Completion |
| Speedrun achievement | achievement | Achievements / Hollow Knight | Use this achievement entry when the player is trying to group achievements by ending, completion and challenge risk. | Speedrun achievement is risky when it is copied without checking route state, patch state or unlock state. | Open Achievements, verify Speedrun achievement, then make one in-game change before comparing results. | source-backed fact high confidence 2026-05-12 | Hollow Knight Wiki: GodhomeHollow Knight Wiki: CompletionHollow Knight Wiki: Endings |
| Steel Soul achievement | achievement | Achievements / Hollow Knight | Use this achievement entry when the player is trying to group achievements by ending, completion and challenge risk. | Steel Soul achievement is risky when it is copied without checking route state, patch state or unlock state. | Open Achievements, verify Steel Soul achievement, then make one in-game change before comparing results. | source-backed fact high confidence 2026-05-12 | Hollow Knight Wiki: CompletionHollow Knight Wiki: EndingsHollow Knight Wiki: Godhome |
| Grimm choice | achievement | Achievements / Hollow Knight | Use this achievement entry when the player is trying to group achievements by ending, completion and challenge risk. | Grimm choice is risky when it is copied without checking route state, patch state or unlock state. | Open Achievements, verify Grimm choice, then make one in-game change before comparing results. | source-backed fact high confidence 2026-05-12 | Hollow Knight Wiki: EndingsHollow Knight Wiki: GodhomeHollow Knight Wiki: Completion |
| Pantheon achievement | achievement | Achievements / Hollow Knight | Use this achievement entry when the player is trying to group achievements by ending, completion and challenge risk. | Pantheon achievement is risky when it is copied without checking route state, patch state or unlock state. | Open Achievements, verify Pantheon achievement, then make one in-game change before comparing results. | source-backed fact high confidence 2026-05-12 | Hollow Knight Wiki: GodhomeHollow Knight Wiki: CompletionHollow Knight Wiki: Endings |
| Hunter journal | achievement | Achievements / Hollow Knight | Use this achievement entry when the player is trying to group achievements by ending, completion and challenge risk. | Hunter journal is risky when it is copied without checking route state, patch state or unlock state. | Open Achievements, verify Hunter journal, then make one in-game change before comparing results. | source-backed fact high confidence 2026-05-12 | Hollow Knight Wiki: CompletionHollow Knight Wiki: EndingsHollow Knight Wiki: Godhome |
Database
Achievements decision checks
| Entry | Stage | Decision | Action | Avoid | Next | Verification | Sources |
|---|---|---|---|---|---|---|---|
| 100 percent route | 1. Achievements decision | Treat 100 percent route as the current checkpoint for group achievements by ending, completion and challenge risk. | Check the linked source trail, then record whether 100 percent route is unlocked, skipped or blocked in the save. | Do not force 100 percent route into another game's framework or publish it without source-backed context. | Move to 112 percent route after this checkpoint is resolved. | source-backed fact high confidence 2026-05-12 | Hollow Knight Wiki: CompletionHollow Knight Wiki: EndingsHollow Knight Wiki: Godhome |
| 112 percent route | 2. Achievements decision | Treat 112 percent route as the current checkpoint for group achievements by ending, completion and challenge risk. | Check the linked source trail, then record whether 112 percent route is unlocked, skipped or blocked in the save. | Do not force 112 percent route into another game's framework or publish it without source-backed context. | Move to Speedrun achievement after this checkpoint is resolved. | source-backed fact high confidence 2026-05-12 | Hollow Knight Wiki: EndingsHollow Knight Wiki: GodhomeHollow Knight Wiki: Completion |
| Speedrun achievement | 3. Achievements decision | Treat Speedrun achievement as the current checkpoint for group achievements by ending, completion and challenge risk. | Check the linked source trail, then record whether Speedrun achievement is unlocked, skipped or blocked in the save. | Do not force Speedrun achievement into another game's framework or publish it without source-backed context. | Move to Steel Soul achievement after this checkpoint is resolved. | source-backed fact high confidence 2026-05-12 | Hollow Knight Wiki: GodhomeHollow Knight Wiki: CompletionHollow Knight Wiki: Endings |
| Steel Soul achievement | 4. Achievements decision | Treat Steel Soul achievement as the current checkpoint for group achievements by ending, completion and challenge risk. | Check the linked source trail, then record whether Steel Soul achievement is unlocked, skipped or blocked in the save. | Do not force Steel Soul achievement into another game's framework or publish it without source-backed context. | Move to Grimm choice after this checkpoint is resolved. | source-backed fact high confidence 2026-05-12 | Hollow Knight Wiki: CompletionHollow Knight Wiki: EndingsHollow Knight Wiki: Godhome |
| Grimm choice | 5. Achievements decision | Treat Grimm choice as the current checkpoint for group achievements by ending, completion and challenge risk. | Check the linked source trail, then record whether Grimm choice is unlocked, skipped or blocked in the save. | Do not force Grimm choice into another game's framework or publish it without source-backed context. | Move to Pantheon achievement after this checkpoint is resolved. | source-backed fact high confidence 2026-05-12 | Hollow Knight Wiki: EndingsHollow Knight Wiki: GodhomeHollow Knight Wiki: Completion |
| Pantheon achievement | 6. Achievements decision | Treat Pantheon achievement as the current checkpoint for group achievements by ending, completion and challenge risk. | Check the linked source trail, then record whether Pantheon achievement is unlocked, skipped or blocked in the save. | Do not force Pantheon achievement into another game's framework or publish it without source-backed context. | Move to Hunter journal after this checkpoint is resolved. | source-backed fact high confidence 2026-05-12 | Hollow Knight Wiki: GodhomeHollow Knight Wiki: CompletionHollow Knight Wiki: Endings |
| Hunter journal | 7. Achievements decision | Treat Hunter journal as the current checkpoint for group achievements by ending, completion and challenge risk. | Check the linked source trail, then record whether Hunter journal is unlocked, skipped or blocked in the save. | Do not force Hunter journal into another game's framework or publish it without source-backed context. | Move to 100 percent route after this checkpoint is resolved. | source-backed fact high confidence 2026-05-12 | Hollow Knight Wiki: CompletionHollow Knight Wiki: EndingsHollow Knight Wiki: Godhome |
Player problem
Players lose time in Hollow Knight when achievements advice is not tied to unlocks, route state, patch state and source evidence.
Achievements now has a source-backed checklist, entity table and decision flow focused on group achievements by ending, completion and challenge risk.
Achievements starts with the current blocker
The page is built around group achievements by ending, completion and challenge risk, so the player can act before reading every row.
- Identify which of the first three entries matches the save.
- Check whether the source trail confirms the route.
- Do one change, then return to the table if the blocker remains.
What to verify before changing the route
Hollow Knight routes can break when unlocks, DLC, patches or mods are assumed instead of verified.
- Confirm 100 percent route is available.
- Compare 112 percent route with the current player goal.
- Mark Speedrun achievement as done, blocked or skipped.
How this page should be expanded next
The current standard is source-backed and useful, but future updates should add screenshots, route clips and deeper per-entry notes.
- Add one image for each high-volume player problem.
- Attach update notes when a patch changes Achievements.
- Keep unsafe or cheat-like instructions out of the page.
Achievements player decision table
| Current problem | Use this entry | Next action |
|---|---|---|
| Hollow Knight player is stuck on 100 percent route | Achievements row 1: verify 100 percent route against the source trail | Record whether 100 percent route is done, blocked or not relevant before moving on |
| Hollow Knight player is stuck on 112 percent route | Achievements row 2: verify 112 percent route against the source trail | Record whether 112 percent route is done, blocked or not relevant before moving on |
| Hollow Knight player is stuck on Speedrun achievement | Achievements row 3: verify Speedrun achievement against the source trail | Record whether Speedrun achievement is done, blocked or not relevant before moving on |
| Hollow Knight player is stuck on Steel Soul achievement | Achievements row 4: verify Steel Soul achievement against the source trail | Record whether Steel Soul achievement is done, blocked or not relevant before moving on |
Action checklist
Do this in order
- Open the Achievements source trail before changing the save.
- Mark the relevant Hollow Knight entry from the structured table.
- Check whether patches, DLC or mods change this route.
- Make one in-game change, then test it for one session.
- Update the page if a source contradicts the current row.
FAQ
Common questions
Is this achievements page beginner-safe?
Yes. It starts with practical route checks and keeps spoiler-heavy details in named rows.
Why are sources shown on every page?
Players need to verify patch-sensitive facts instead of trusting stale summary text.
What should be added next?
More screenshots, short route clips and deeper per-entry notes for the highest-volume problems.
Sources